Distance vs Displacement
simulation
0m
25m
50m
75m
100m
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Position: 0m
directions_car
Total Path Covered (Distance)
0.00 m
Live Telemetry
Distance
0.00 m
Displacement
0.00 m
Auto Demos
psychology
Key Concept
Distance is the total path length. Displacement is the shortest straight-line distance between initial and final position.
Speed vs Velocity
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directions_car
directions_car
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0 m/s
50 m/s
100 m/s
Real-time Metrics
Speed (Scalar)
30.00 m/s
Velocity (Vector)
30.00 m/s
DIRECTION: EAST (+x)
Did you know?
Velocity changes if either the speed OR the direction changes. On a circular track, velocity is constantly changing even if speed is constant!
Acceleration
Simulation
directions_car
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V
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A
Real-time Metrics
Velocity (v)
10.00 m/s
Acceleration (a)
m/s²
0.00 m/s²
Acceleration Rule
Acceleration occurs when velocity changes. If acceleration is in the same direction as velocity, the object speeds up. If in the opposite direction, it slows down.